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Showing posts with the label Birger's unfinished NWN modules

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Mods for the Masses and/or Successor?

Hey again everyone and long time no read . ;) I've answered all you comments now back at the previous post , so if you know you've commented there be sure to go back there and read what the replies I've given you . :) So ... what has I been up to , you ask? Well, it's been mostly work (my real-life work that is) ... a lot of battery creation there, since I work on a company called S.a.f.t. which creates larger batteries used in backups or hospitals or other larges constuctions . But I've also played a couple of games and watched a couple of animes with my siblings. :) I've been playing The Darkness & Condemned 2 for Playstation 3 and they're both awesome games. The latter really chills your bones, so if you enjoy horror you should give it a try. It's one of the scarier games I've played to date ... Doom3 is one of the scariest I've played and C2 actually manages to surpass that one ... in my opinion. :) I'm currently playing...

Time for Closure.

Hey everyone. I won't be keeping this back any longer, since it's something I've been juggling back and forward with for the latest months. It's bad news I'm afraid, folks, but here it goes ... I've finally decided to end my mod-making hobby for NWN1 . Sorry folks. I know some of you may feel pretty sad and/or disappointed with this choice but I feel that I have to do this ... it feels like I've kept modding for far too long ... and in the years since when I released Surviving Horror 2 back in the end of 2006 , well ... they haven't been that creative in the mod-making department , I'll have to admit. The creativity that I possessed then simply isn't there anymore, in the same way as before, and I've been going back and forth between different mod-ideas: Angelic Life - a fantasy one, A Resident Evil mod , Insania Fabula ... and in hopes of finding my creativity again, I started Puppet Masters in order to distan myself from previous ...

VO Doubled = TRUE! (WTF?!)

Heh ... what's with the title , you ask? I dunno. Honestly ... I don't . ... ... just kidding there. ;) Of course I know what it means. :D Let me tell you: The title basically means that it has been decided that Voice-Acting will be featured in Puppet Masters AND Insania Fabula . I sent a mail to all associated actors/actresses that has been set up for PM and they all accepted to make VO for IF too. Awesome people, if you ask me. ;) The only one that hasn't answered this call yet is CJ Colins ... but perhaps his mail's broken ... or something . ;) We'll see how that turns out. That's all for now folks. Happy holidays to all of you! :) Berra out.

Writers, Come Forth!

Well, as the title suggests ... I'm looking for writers for my current module-project Insania Fabula . I simply don't have that much time anymore to be able to write everything I want for the module. So, I am currently looking for any talented writer-individuals that would like to write some pieces for me. I'm looking for someone that would like to do the following: * Make a story & personality for a character that the author creates . *Come up with ideas for sidequests ( not required, just a bonus ) . * Use his/her imagination to come up with other dialogs that would be fitting to the enviroments & areas . *Basically no other restrictions ! Use your imagination! Do you think another new area would make a place for a great dialog? Let the author know ! That's about it, I think. So please, anyone that feels that the above text would be doable , let me know by sending me an email from THIS PAGE! Berra out.

Winner Insanity!

Hey everyone. The poll regarding whether if I should finish Insania Fabula or Puppet Masters first has just been finished and the winner is: ... INSANIA FABULA! But it was a very close race ... I.F. 's victory was settled thanks to just ONE VOTE! The end results ended at 12 votes for IF and 11 votes for PM . Thanks to everyone who voted! Now when that has been settled comes the next question ... should I feature Voice Acting for this mod as well? I'll let you readers decide. You'll find the poll at the top of this page . Gimme your votes people! Berra out.

Voice-Acting: Doubled or Not?

Hey again everyone. :) Hope you've been enjoying the Halloween module-project so far. I've personally not found the time to play it yet but I'm hoping to start first thing tomorrow . :) Guys and gals ... I've been thinking . You all know that I've hired (and are currently hiring) voice-actors/actresses for my NWN1 module Puppet Masters , right? Well, I've been having thoughts about perhaps making voice-acting for Insania Fabula as well since many people ( more than expected , really) has showed their interest in voice-acting for my mod . So, why not spread it out a bit? :) This won't mean that a voice-actor/actress can't have a role in both modules , of course. As long as the actor/actress in question feel like it, that's always fine by me. Actually ... it's pretty awesome , even. :) It currently seems as I am writing this that Insania Fabula may win in the selection of which module that should be finished first ... and why not in...

Module-Choice Anxiety

Hey everyone. I just thought I'd do a quick post about some thoughts I've been having about where to go next with my module-creation-business . As most of you may already know, I've just completed my first NWN2 work which is going to be included in the BouncyRock-Halloween Event Module which is scheduled to be released sometime this weekend for Halloween . But where should I go next? I have a little trouble deciding. I currently have two NWN1 projects on the line and both are listed at the top of this site under "Current Projects" . I've also posted a poll there. This poll is going to let YOU READERS decide whether I should complete Isania Fabula or Puppet Masters first. So be sure to lend me your vote ... YOU can make a difference . :) I'm looking forward of seeing what you guys think. Berra out.

Misc Work & Voice Acting!

Hey there everyone. :) Since my last post I've been adding and mixing stuff to my NWN1 module Puppet Masters . I've changed/added a couple of things to the hak-file that I will use for the mod. Mostly stuff that will be featured for the main villian. ;) Pretty cool stuff, I'll have to admit. I've decided to use the Alternate Combat Animations v4.0 that was created by Ragnarok_mr4. That is a really cool hak-file as well. For those who hasn't seen or heard of it, it simply put adds more customizable combat animations to characters (and even to PCs!) like Ninja-stances , Samuraij-stances , Ogre/Orc stances, Fencing and loads of others. It now also features a load of new animations like, my favorite one, the Arcane-animations . It's basically that the character floats in the air with his/her arms crossed. Much like a Djiin or Genie. Really awesome. That's about it when it comes to mod-making. :) So, regretfully no progress on Insania Fabula yet. BUT ... I...

Other World Bows Out

I've decided to abandon the "other-world" ( an evil paralell-world that mysteriously appears at random occations ) concept for Isania Fabula . Instead, it will take place completely in a "normal world" (without magic, strange worlds, elves, dwarves, dragons etc.). A normal world like the one WE live in. This was the whole idea in the beginning but somewhere along the way, for reasons unknown I guess, I felt like I wanted to include the "other-world" once more. I'm glad I've finally decided not to. :) I wasn't too happy with the other-world I came up with for this mod ... and there was something that didn't feel right with my ideas. Thus finally, just for fun, I decided to think of the mod without this "other-world-concept" and somehow, magically or not, the whole idea felt a lot better. :D I've featured an alternative world in two mods already ( A New Journey Begins & Surviving Horror 2 ) and that might have been ...

The Plot Thickens ...

More progress today. The first act has been finished and the first "scary-area" has also been finished. Two other NPCs ( the more mysterious ones ) have been introduced as has the main villain . I think many people will find the first nightmare-area quite impressive and I also think many people will be disturbed of how the main villain acts and thinks . At least that's what I feel. :D Next I'll be doing a chat scene with the different main companions/characters in the module that will eventually lead to the beginning of a disaster-scene and eventually the beginning of a chase-scene. :P I've also had thoughts of doing a short humour-module for NWN1 as well. I've had thoughts of perhaps doing it during the same time as I create Insania Fabula but I may also choose to create it later on. It'll be a lot more light-hearted module with occasional dramatic themes . And probably feature a romance or two as well. ;) That's all for now folks. Berra...

First Areas Finished

I've made quite a bit of progress today/tonight. The two first areas of the module are finished and three of the mod's NPC's has been introduced . So you could also say that the module's introduction is finished as well because the next thing I'll be doing will be the beginning of the ... scary stuff. ;) I've decided to feature the detective-approach I mentioned in earlier posts but I simply can't avoid to include Silent Hill-inspired elements , in other words; to include an evil paralell world of the current world. But I think players who has finished/played my Surviving Horror series will be satisfied with what I'll come up with. Some other news are that I will be including hak-files like Chandigar's Gothic Estates to stay true to my prime-inspiration; the Resident Evil series . :D And as far as I know, this hak hasn't been included in any modules so far. I'll also be including Some_ux's Boat's and probably the Airship...

Current Name for New Module

I came up with a name for my latest module this weekend. I usally start to create a module first when doing a new module before actually coming up with a name for the story. Though sometimes it's easier to find out the name first. That differs a little. In any case, my latest module is going to be called (if I don't decide to change it later): Insania Fabula . What does that mean, you say? Well, it's latin and basically means " Insanity Story" . I've chosen that name since the main theme for the story is going to be "insanity" and basically also because the player-character will be telling the story during the course of the game. To avoid the risk of spoiling the story, I won't be telling you more than that. But as of now, I feel pretty satisfied with what I have come up with. And that's always good. :) On a side note - I've just started another blog that is dedicated to the artwork I have created during a few years. This blog ...

Berra's NWN Blog LAUNCHED!

Hello again everybody. This is my new blog for my future as well as past NWN modules . You will still be able to view Berra's Live Journal but it will not be updated anymore. So if you want the latest news be sure to bookmark this page and return once in a while. To celebrate the release of my new blog I'll share some screenshots with you from Angelic Life, the NWN1 project I later decided to abandon. But I thought that you should at least have the opportunity to see them. They feature the henchmen from the game . I am currently creating a new horror module for NWN1 instead of keeping on working with Angelic Life . Be sure to check back for more news about it. :) Berra out. NOTE: THESE ARE IMAGES FROM AN ABANDONED PROJECT THAT WILL NOT BE FINISHED. Character names from left to right : Amora (Butterfly-race), Cattis (Cat-humaniod), Lorenzo (Half-Dragon), Cornelius (Gnome), Lenna (Human).