Hey again everyone and long time no read. ;) I've answered all you comments now back at the previous post, so if you know you've commented there be sure to go back there and read what the replies I've given you. :)
So ... what has I been up to, you ask? Well, it's been mostly work (my real-life work that is) ... a lot of battery creation there, since I work on a company called S.a.f.t. which creates larger batteries used in backups or hospitals or other larges constuctions.
But I've also played a couple of games and watched a couple of animes with my siblings. :) I've been playing The Darkness & Condemned 2 for Playstation 3 and they're both awesome games. The latter really chills your bones, so if you enjoy horror you should give it a try. It's one of the scarier games I've played to date ... Doom3 is one of the scariest I've played and C2 actually manages to surpass that one ... in my opinion. :)
I'm currently playing God of War 1 with my little brother (but he's not so little anymore, he's turned 13) and I'm enjoying it pretty much. My brother has talked about it a lot and finished both games and wanted me to play them as well, which is really fun! :)
The animes I've watched are Avatar - The Last Airbender (awesome anime, you gotta watch it!) and the Devil May Cry anime (with only 12 episodes) which was pretty decent. Not awesome but still pretty decent.
Anyways, what's with the title you ask? Well, you see I've been thinking about if I should release Insania Fabula & Puppet Masters to the community in it's unfinished state ... thus all of you can enjoy what little is there and anyone can choose to continue making the mods. OR ...
... is there anyone who'd like to take over the two projects (or one of them)? I'd love to see the two mods finished even though I'm not the one who's going to finish it.
In that case hopefully the voice-actors that signed for the projects will be wanting to lend their voices to the new mod-creator as well. I also have a couple of people that signed up to become writers of my various modules. If these people are interested, then they are at your disposal as well.
A successor should have these abilities:
*A major experience/knowledge of scripting
*Previous experience of making successful mods for either NWN1 or 2
*Experience of creating and changing/editing hak-files
*A good story-telling ability (the ability to shape a story)
*An ability to lead a project and follow a schedule (that you create and maintain yourself)
*Good writing skills
*Good skills when it comes to making conversations within the game
Thought I'd get this ball rollin' since I've been thinking about it for quite some time. Let me know what you all think and if someone's interested in taking over the project(s)!
Berra out.
So ... what has I been up to, you ask? Well, it's been mostly work (my real-life work that is) ... a lot of battery creation there, since I work on a company called S.a.f.t. which creates larger batteries used in backups or hospitals or other larges constuctions.
But I've also played a couple of games and watched a couple of animes with my siblings. :) I've been playing The Darkness & Condemned 2 for Playstation 3 and they're both awesome games. The latter really chills your bones, so if you enjoy horror you should give it a try. It's one of the scarier games I've played to date ... Doom3 is one of the scariest I've played and C2 actually manages to surpass that one ... in my opinion. :)
I'm currently playing God of War 1 with my little brother (but he's not so little anymore, he's turned 13) and I'm enjoying it pretty much. My brother has talked about it a lot and finished both games and wanted me to play them as well, which is really fun! :)
The animes I've watched are Avatar - The Last Airbender (awesome anime, you gotta watch it!) and the Devil May Cry anime (with only 12 episodes) which was pretty decent. Not awesome but still pretty decent.
Anyways, what's with the title you ask? Well, you see I've been thinking about if I should release Insania Fabula & Puppet Masters to the community in it's unfinished state ... thus all of you can enjoy what little is there and anyone can choose to continue making the mods. OR ...
... is there anyone who'd like to take over the two projects (or one of them)? I'd love to see the two mods finished even though I'm not the one who's going to finish it.
In that case hopefully the voice-actors that signed for the projects will be wanting to lend their voices to the new mod-creator as well. I also have a couple of people that signed up to become writers of my various modules. If these people are interested, then they are at your disposal as well.
A successor should have these abilities:
*A major experience/knowledge of scripting
*Previous experience of making successful mods for either NWN1 or 2
*Experience of creating and changing/editing hak-files
*A good story-telling ability (the ability to shape a story)
*An ability to lead a project and follow a schedule (that you create and maintain yourself)
*Good writing skills
*Good skills when it comes to making conversations within the game
Thought I'd get this ball rollin' since I've been thinking about it for quite some time. Let me know what you all think and if someone's interested in taking over the project(s)!
Berra out.
Well, it seems I meet only four (or less) out of seven required abilities. And only the ones that matter less. Not for me, quite aparently.
ReplyDeleteI would, of course, like to see the modules finished. So I guess handing them over to someone might be a better idea that releasing them unfinished. It really hurt when they did it with KotOR II, and I don't want to see something like that again :(
As for gaming, get ready for F.E.A.R. 2, as it will be out in a month or so :D
Also, look back in time and try finding the PC jewel of Clive Barker's Undying :)
Hi Berra,
ReplyDeleteGood to hear you have been resting/playing. :)
As for your mods, I wish you the best in finding someone as a successor. It certainly sounds like you have a few contacts who may suit.
On the other hand, (if there is a chance you will code for NWN2) have you considered porting the work you have done over to NWN2 ... for a possible continued project in the future?
Is it possible to take the largest mod and even combine some of the ideas of the other into it, so you have both projects in one? And then work on just that one project?
For instance, can "Insania Fabula" somehow be worked into "Puppet Masters" or vice versa? The old "world in a world" idea? I did something similar to this once ... a world inside a genies lamp found on the other?
Anyway, I know modding is the last thing you even want to do just yet, but I just wanted to pass these possibilities to you, in case after a while the inspiration and energy to do more returns. After all, you may feel different 3 months down the line. :)
Lance.
Hello Berra, long time we haven't heard each other. I tend to agree with Lance there, also because other modders will undoubtedly have their own projects already, and the point where you need to able to maintain a schedule is the scariest. ;) Perhaps you can go on with your projects after recovering the will, which can be done taking pauses from toolset and trying other worthy mods. Or you could just seek one helping hand and continue your mods with a team. Gl, See ya.
ReplyDelete