I've made quite a bit of progress today/tonight. The two first areas of the module are finished and three of the mod's NPC's has been introduced. So you could also say that the module's introduction is finished as well because the next thing I'll be doing will be the beginning of the ... scary stuff. ;)
I've decided to feature the detective-approach I mentioned in earlier posts but I simply can't avoid to include Silent Hill-inspired elements, in other words; to include an evil paralell world of the current world. But I think players who has finished/played my Surviving Horror series will be satisfied with what I'll come up with.
Some other news are that I will be including hak-files like Chandigar's Gothic Estates to stay true to my prime-inspiration; the Resident Evil series. :D And as far as I know, this hak hasn't been included in any modules so far. I'll also be including Some_ux's Boat's and probably the Airships made by the same author.
I might include some screenshots of the NPC's and scenes from the mod later but only if my readers think I should. ;)
So, watcha' think?
Berra out.
I've decided to feature the detective-approach I mentioned in earlier posts but I simply can't avoid to include Silent Hill-inspired elements, in other words; to include an evil paralell world of the current world. But I think players who has finished/played my Surviving Horror series will be satisfied with what I'll come up with.
Some other news are that I will be including hak-files like Chandigar's Gothic Estates to stay true to my prime-inspiration; the Resident Evil series. :D And as far as I know, this hak hasn't been included in any modules so far. I'll also be including Some_ux's Boat's and probably the Airships made by the same author.
I might include some screenshots of the NPC's and scenes from the mod later but only if my readers think I should. ;)
So, watcha' think?
Berra out.
\o/
ReplyDeleteHehe, I guess that means something like "yay!", right? :P
ReplyDelete