Hey again everyone. I installed NWN2 again on my computer today. I've only had the original NWN installed until now ... but, since I'd try getting something done for the BouncyRock- Halloween Event I figured it'd be best to install it again and finally getting started. I've actually been missing the game now when I think of it. :D
I also downloaded and printed (!) Gilthonym's "Don't Panic: The Hitchhiker's Guide to the NWN2 toolset". It is really useful, easy to understand, easy to read and all in all ... avery well done document! It's about 132 pages (!!!!) (but not that much text on each page, thankfully) so now you may figure how devoted I am to finally learning the NWN2-toolset. ;)
Now when it comes to the progress of my current projects for NWN1:
I've not been able to work that much on Insania Fabula but I have done a REALLY LARGE portion of a conversation that introduces various main-characters. I've decided to shorten the length of the mod since I really want it finished ... I've been working on it for quite some time now and I think its about time I try to get it finished as painlessly as possible. What I have in mind will not be a less enjoyable experience though so losing a portion of play-time won't be that significant anyway, I think. I think most horror-fans will be enjoying what I have planned for the Insania Fabula story. ;)
I am also working on a little side-project for NWN1 ... a project where I am hoping to include a lot of voice-acting. I've currently voiced two character myself and have one other person that has been doing some work for a female character. This new project is currently called "Puppet Masters" and will feature a more mysterious and exciting atmoshpere compared to my other horror work, like for example, Surviving Horror.
I'm trying to keep the rating of Puppet Masters to a more wider audience instead of sticking to mature horror-content like I've done in the Surviving Horror series. The rating I'm aiming for is more like a teen-rating, I think. It'll still feature some creepy areas and situations but nothing that should go past the chosen rating.
That's it for now, folks. By the way:
**MAJOR NOTE**:
If you feel YOU are a TALENTED VOICE ACTOR/ACTRESS and feel like you'd be INTERESTED IN DOING SOME VOICE-WORK for PUPPET MASTERS feel free to LET ME KNOW by SENDING ME AN EMAIL or by simply POSTING A COMMENT HERE!
Berra out.
I also downloaded and printed (!) Gilthonym's "Don't Panic: The Hitchhiker's Guide to the NWN2 toolset". It is really useful, easy to understand, easy to read and all in all ... avery well done document! It's about 132 pages (!!!!) (but not that much text on each page, thankfully) so now you may figure how devoted I am to finally learning the NWN2-toolset. ;)
Now when it comes to the progress of my current projects for NWN1:
I've not been able to work that much on Insania Fabula but I have done a REALLY LARGE portion of a conversation that introduces various main-characters. I've decided to shorten the length of the mod since I really want it finished ... I've been working on it for quite some time now and I think its about time I try to get it finished as painlessly as possible. What I have in mind will not be a less enjoyable experience though so losing a portion of play-time won't be that significant anyway, I think. I think most horror-fans will be enjoying what I have planned for the Insania Fabula story. ;)
I am also working on a little side-project for NWN1 ... a project where I am hoping to include a lot of voice-acting. I've currently voiced two character myself and have one other person that has been doing some work for a female character. This new project is currently called "Puppet Masters" and will feature a more mysterious and exciting atmoshpere compared to my other horror work, like for example, Surviving Horror.
I'm trying to keep the rating of Puppet Masters to a more wider audience instead of sticking to mature horror-content like I've done in the Surviving Horror series. The rating I'm aiming for is more like a teen-rating, I think. It'll still feature some creepy areas and situations but nothing that should go past the chosen rating.
That's it for now, folks. By the way:
**MAJOR NOTE**:
If you feel YOU are a TALENTED VOICE ACTOR/ACTRESS and feel like you'd be INTERESTED IN DOING SOME VOICE-WORK for PUPPET MASTERS feel free to LET ME KNOW by SENDING ME AN EMAIL or by simply POSTING A COMMENT HERE!
Berra out.
NWN2? Blech. Never liked it. I wanted to play the Mask of the Betrayer, but I just couldn't toil thru the OC, horrible control and the slughishness of the game. And the HUD! Why, why, why?! Why did they change the perfect-as-it-is HUD of NWN?
ReplyDeleteOk, enough ranting. Just please don't make NWN2 modules (I support the bouncyrock, though)...
I'm glad to know that you are working on the Insania Fabula. I'm kinda down about losing a part of it, but I really can't say anything important about that. It's just that I am still pretty sad about SW:KOTOR 2 and the cuts made there. I still twich when someone says "content cutting"...
Voice acting? I'd be delighted, though I lack a proper mic for it. Maybe I'll get one, don't know yet. Kinda broke now.
But, let me brag at least. I speak fluent english with no accent. Unless I want one - be it irish (I love that one), scotish, german, russian or french (kinda). Also indian, but I practice that one less. It's all about incorporating the basis of the language into the english...
You could snoop around the vault, but there's no need for me to tell you that, no?
BTW, DSG #16 is up.
ReplyDelete#17 coming up soon. Got around most of the problems. :D
Hehe, I take it you don't like NWN2, then? ;) But a tip is to ditch the OC and start playing MotB right away. I didn't finish the original completely myself and I didn't miss out on that much. At least that's how I felt. And MotB is so darn much better than the OC ... play it man!
ReplyDeleteWell, sorry to disappoint ya man, but I have plans of eventually starting to build mods for NWN2. You see, there's not just enough people who play the NWN1 mods these days. At least, not many who vote. But you have a lot of gold medals in that department! ;)
About the voice acting ... sure, why not? You could send me a couple of clips even though you have a crappy mic right now, just so that I'll hear if you'd fit somewhere. Should you choose to be a part of it, then we'll wait for the final version when you have a proper mic. :)
I have actually contacted a couple of people on the vault but I have not gotten any replies as of yet.
I read the comic a couple of hours ago. You should go back there (any readers should as well, just search for Dark Sun's Glare on google or check out my Blog-list) and check out my comment. ;)
Later man.