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Writers, Come Forth!

Well, as the title suggests ... I'm looking for writers for my current module-project Insania Fabula . I simply don't have that much time anymore to be able to write everything I want for the module. So, I am currently looking for any talented writer-individuals that would like to write some pieces for me. I'm looking for someone that would like to do the following: * Make a story & personality for a character that the author creates . *Come up with ideas for sidequests ( not required, just a bonus ) . * Use his/her imagination to come up with other dialogs that would be fitting to the enviroments & areas . *Basically no other restrictions ! Use your imagination! Do you think another new area would make a place for a great dialog? Let the author know ! That's about it, I think. So please, anyone that feels that the above text would be doable , let me know by sending me an email from THIS PAGE! Berra out.

Winner Insanity!

Hey everyone. The poll regarding whether if I should finish Insania Fabula or Puppet Masters first has just been finished and the winner is: ... INSANIA FABULA! But it was a very close race ... I.F. 's victory was settled thanks to just ONE VOTE! The end results ended at 12 votes for IF and 11 votes for PM . Thanks to everyone who voted! Now when that has been settled comes the next question ... should I feature Voice Acting for this mod as well? I'll let you readers decide. You'll find the poll at the top of this page . Gimme your votes people! Berra out.

Voice-Acting: Doubled or Not?

Hey again everyone. :) Hope you've been enjoying the Halloween module-project so far. I've personally not found the time to play it yet but I'm hoping to start first thing tomorrow . :) Guys and gals ... I've been thinking . You all know that I've hired (and are currently hiring) voice-actors/actresses for my NWN1 module Puppet Masters , right? Well, I've been having thoughts about perhaps making voice-acting for Insania Fabula as well since many people ( more than expected , really) has showed their interest in voice-acting for my mod . So, why not spread it out a bit? :) This won't mean that a voice-actor/actress can't have a role in both modules , of course. As long as the actor/actress in question feel like it, that's always fine by me. Actually ... it's pretty awesome , even. :) It currently seems as I am writing this that Insania Fabula may win in the selection of which module that should be finished first ... and why not in...

BouncyRock Halloween Event-Module RELEASED!

The work of a total of 25 different authors has finally been fully tested and released to the NWN-Vault! Awesome that so many authors (including me ) could come together to do something like this for Halloween 2008 . Be sure to be the first to check it out! :) Berra out.

Module-Choice Anxiety

Hey everyone. I just thought I'd do a quick post about some thoughts I've been having about where to go next with my module-creation-business . As most of you may already know, I've just completed my first NWN2 work which is going to be included in the BouncyRock-Halloween Event Module which is scheduled to be released sometime this weekend for Halloween . But where should I go next? I have a little trouble deciding. I currently have two NWN1 projects on the line and both are listed at the top of this site under "Current Projects" . I've also posted a poll there. This poll is going to let YOU READERS decide whether I should complete Isania Fabula or Puppet Masters first. So be sure to lend me your vote ... YOU can make a difference . :) I'm looking forward of seeing what you guys think. Berra out.

Mission Completed!

A scary scarecrow is hanging here ... creepy. (You'll find more screenshots at the end of this post.) My submission to the BouncyRock Halloween Project , "Berra's Estate of Horrors"; is finally COMPLETED! Man - that sure took more time than I had expected. :D It was a good thing that I had previous experiences from NWN1 because that helped a lot ... most things are actually pretty similar to the the Aurora Toolset (Toolset from NWN1) . Ahead comes my toolset experiences ... these may not make too much sense for someone who has never opened or developed something with the toolset but I'm trying to be as explanative as possible so you should have at least some clue of what I've been through but still, should you feel this is nothing for you, then go below the line I've written at the bottom in this post and read the rest from there ... so here it goes: ---------------------------------------------------------------------------------- About 2/3 of the t...

NWN2 Halloween House Closing In ...

Hey there everyone. I just wanted to let you all know that the BouncyRock Halloween House for NWN2 that I'm currently developing is almost done. I just have a couple of more stuff I need to add and various bugs/tweaks that needs to be fixed. I think most people should be able to enjoy my debut-NWN2 work but this short-mod will be a more rich experience for people who has already played my mods ... since I have various characters from Surviving Horror 1 & 2 , Calm before the Storm & A New Journey Begins featured in the mod. I gotta go now, so I'll make another post once I'm completely finished or almost done (a post which will feature info and a couple of screens, hopefully). EDIT: I just thought I'd let you all know that there's a dead-line for the halloween mods which is on this friday 17th of october . SECOND EDIT: The first dead-line was by Monday the 13th but God bless Jclef for letting us have a few more days. :) THIRD EDIT (17-18/10): I'm...