Hey everyone! :) Are you as hot as I am right now? No -- not that kind of hot, I mean like warm, or cold. 😉😂 Maan, it's really hot here by the computer right now. 😆 Thank god for fans (both you, and the electronic ones 😉 )!
And do I have some great news for you, guys! This is how much I've improved Surviving Horror 1, for the upcoming Enhanced Edition release -- a total of 84 changes, so far (and more is in the works):
[ Click / touch the image to ENLARGE.] |
[ Click / touch the image to ENLARGE.] |
What has been changed?
The above images lists three kinds of changes:
- Fixed bugs (some game-breaking (like area transitions not working), while others were minor annoyances))
- Minor improvements (to run things smoother, spelling errors, to make things make more sense etc)
- Mayor redesigns (redesigned areas, rewritten dialog and new systems)
Yes, it's true -- I've also redesigned some parts of the adventure completely! 😄
Some areas just didn't work in the original -- the sewers had too many zombies blocking the way, the west- and east parts of the city of Loma were large but mostly empty which made them boring, among other stuff.
Some examples of system changes:
- I've communicated more clearly when the player enters areas when the player has no other option than to run, by playing a specific music and having the player shout a one-liner.
- I've added exp-bonuses for using keys.
- I've made it possible to examine important placeables by clicking on them.
- Among other stuff (again 😉).
If you're interested in seeing a complete list of all the changes, then you'll be able to read all about them in the read-me file that is going to come with the RPG/module.
Also remember that you'll gain a lot of rewards + make it possible for me to prioritize NWN-RPG development more (= more NWN-RPGs for you!) if you become one of my Patreon-supporters.
Screenshots for Surviving Horror 1: Enhanced Edition
Here's some screenshots for the upcoming Enhanced Edition:
You can view even more screenshots (48 in TOTAL!) if you join my Patreon-page as one of my BRONZE-patrons (about 3 dollars/month) or higher. 😊.
Latest Poll-result
Last post, I asked for more votes in order to see more clearly what kind of content you are here for. First and foremost, a special thank you to you who voted. 💛
Below is the final result:
Now it's pretty clear to me that you guys want more NWN RPGs from me, first and foremost. 😋 I'm still writing on my book from time to time, but RPG-development will come first, from now on.
If you want to get NWN-RPGs from me sooner, then be sure to support me on Patreon -- and your support will make it possible for me to prioritize more time for RPG-development.
This weeks NWN Module Recommendation
Afflicted... or Responsible? |
The village of Shadowrock has both mystery and evil surrounding it, and you are personally afflicted by it. Or are you somehow responsible, as some of the villagers persistently claim?
I remember specifically a mysterious horned man, which really caught my eye. This adventure is both mysterious and fun.
Here is the module description from the vault:
"The village of Shadowrock labors under the yoke of unknown evils that walk the night mists, leaving the corpses of villagers for the morning light.
They are the victims of a strange plague which has always haunted this sleepy valley, and so it has ever been say the Shadowrock elders.
You have lived unquestioning like the rest, surrendering the dead to the Gravekeeper who watches the forbidden tombs of the forest. Then one morning everything changes when the dreaded night ills strike your own family down.
A road of fateful decisions, whispered questions and bloody vengeance lies ahead. With all the forces aligned against your struggle, you are but a candle in the dark."
💮~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~💮
That's all for this week. Here's hoping you're looking forward to the release of Surviving Horror 1: Enhanced Edition, as much as I am. 😊
Until next time,
Birger out. ✌💙
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