Skip to main content

~ Read this next:

Calm before the Storm (REMAKE) is DONE!

I have finally done everything that needs to be done with Calm before the Storm (REMAKE) . SO IT IS NOW READY TO BE RELEASED TO THE VAULT! I am currently doing some final preperations ... so it'll probably be released during the beginning of the week.

I'll give you the link here once it has been fully released to the vault. Be sure to download it, play and VOTE!!!

EDIT 2008-06-30: Here's the link for the module: LINK.
It has not been fully released just yet but it should appear on the vault sometime tomorrow.

Berra out.

Comments

Popular posts from this blog

Secret Revelation!

The time has come ... the time has come to finally reveal what my current secret project is . I told you earlier that it is something that both old and new fans would be able to enjoy ... it is also something that I have done in the past . The truth is that I am currently making: A REMAKE OF CALM BEFORE THE STORM , THE FIRST MODULE I EVER MADE!! See now? It's something both old and new players could enjoy, isn't it? :D Exciting huh? ;) So, what is this remake going to feature, you ask? I'll give you a quick check-list: * REVAMPED & EXPANDED DIALOGS . * A COUPLE OF COMPLETELY NEW DIALOGS . *NEW CUSTOM MUSIC FOR ALL AREAS . *A NEW HENCHMAN . * REVAMPED HENCHMAN-DIALOGS & COMMANDS . * IMPROVED ENEMIES AS WELL AS A COUPLE OF NEW ONES . *A SLIGHTLY DIFFERENT FINAL BATTLE & ENDING . *SOME QUESTS HAS BEEN EXPANDED WITH ADDITIONAL CHOICES . Also some things that MIGHT be featured: *NEW SIDEQUESTS . *NEW BONUS AREA ( THE REMAKE WILL CURRENTLY NOT INCLU

Time for Closure.

Hey everyone. I won't be keeping this back any longer, since it's something I've been juggling back and forward with for the latest months. It's bad news I'm afraid, folks, but here it goes ... I've finally decided to end my mod-making hobby for NWN1 . Sorry folks. I know some of you may feel pretty sad and/or disappointed with this choice but I feel that I have to do this ... it feels like I've kept modding for far too long ... and in the years since when I released Surviving Horror 2 back in the end of 2006 , well ... they haven't been that creative in the mod-making department , I'll have to admit. The creativity that I possessed then simply isn't there anymore, in the same way as before, and I've been going back and forth between different mod-ideas: Angelic Life - a fantasy one, A Resident Evil mod , Insania Fabula ... and in hopes of finding my creativity again, I started Puppet Masters in order to distan myself from previous

NEW NWN-ADVENTURE: The Official Campaign

Hey everyone, hope everything is well with you all! 😀  At the end of last year I actually began replaying the Official Campaign (OC) for Neverwinter Nights! I'm having a blast, at lot more fun than I thought I would, actually.  I mean, the campaign is old, the game was first released in 2002 and my first thoughts were: I really love playing Neverwinter Nights modules and I would really like to love the OC as well, but does it still hold today? And yes, in my opinion, it does.  I love the characters (especially Linu, she's my NWN-OC-waifu 😉) and I personally feel the Bioware writing in them.  Sure, they're more primitively written than characters from Mass Effect, but that isn't especially strange, since Neverwinter Nights actually has its 20th year anniversary this year . But for its time, the characters are really great. 😍  The OC is especially nice when played with Beamdog's Enhanced Edition . If you haven't picked it up yet, I really recommend that you do