I came up with a name for my latest module this weekend. I usally start to create a module first when doing a new module before actually coming up with a name for the story. Though sometimes it's easier to find out the name first. That differs a little. In any case, my latest module is going to be called (if I don't decide to change it later): Insania Fabula . What does that mean, you say? Well, it's latin and basically means " Insanity Story" . I've chosen that name since the main theme for the story is going to be "insanity" and basically also because the player-character will be telling the story during the course of the game. To avoid the risk of spoiling the story, I won't be telling you more than that. But as of now, I feel pretty satisfied with what I have come up with. And that's always good. :) On a side note - I've just started another blog that is dedicated to the artwork I have created during a few years. This blog ...
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💙📚 Awarded DARK FANTASY author Birger (formerly "Berra") developed modules/games for Bioware's Neverwinter Nights back in the day & blogged about them. He currently relaxes you with relaxing DARK FANTASY horror stories & ambiences on YouTube, in PDF-stories & in books.